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Post by *~•Zeus•~* on Aug 20, 2011 5:07:32 GMT -5
Magical Weapons Registration ~~~~~~~~~~~~~~~~~~~~~~ The avoid the whole 'I can't lose a battle cause my weapon makes me disappear and regain all health and blah blah blah' all magical weapons will be placed through a test. Follow this code, if you fail to follow this in any form your weapon will automatically be denied and you must restart from scratch. What will happen is that you will first PM this Zeus account. In this PM you will be using the first code below. Then after I reply to the PM with a sign of Approval you will follow the next step. Which is posting here. If your magical weapon is not registered here and you are to use it in RP you will be given a warning bar. Their is a maximum of 1 magical weapon per character. You will be allowed to purchase more in our store.
Dear Zeus, I want to have the approval of having [u]MAGICAL WEAPON NAME HERE[/u]. I think you should trust me with this weapon because [u]STATE REASON[/u]. This weapon's abilities are [u]LIST AT MOST 4[/u], but it also has some flaws like [u]LIST AT LEAST 2[/u].
[right]Thank you for reading this, [u]NAME OF CHARACTER[/u][/right]
Once approved post with this code
[color=BF00FF for Campers / BF0060 for SCA / 0000FF for monsters]-[b]NAME OF CHARACTER[/b][/color]:: Mythical/Godly Parent:: Weapon Name:: [sub]Weapon's abilities and weaknesses, as stated in PM.[/sub]
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Post by *~•Zeus•~* on Aug 20, 2011 5:17:20 GMT -5
Magical Weapons Database ~~~~~~~~~~~~~~~~~~~~~~ -TERRY COLEMAN::Hermes::Fitera and Perichari:: Fitera literally means feather in Greek. There are four that he can just throw into the air, and they will attach themselves onto his shoes. They drain his energy, and take a lot of concentration to use. If he is injured, startled, or blinded in any way, the feathers will reflect his condition. To sum it up in a few words: distract him and he will fall out of the sky like Icarus. Perichari is Terry's staff. He can pull it out of the air and make it disappear at will. Sometimes he will throw it, and he can retrieve it by simply flashing it back. It also uses his energy every time he does this, though. If he isn't concentrating, he can't summon it.
-CASCADE AVALON::Poseidon::Mirth and Melancholy:: Mirth, a white katana, freezes water. Melancholy, the black katana, manipulates water from surroundings (i.e. plants, condensation). The twin blades help hone Cascade's ability to move water, sort of pinpointing her targets. They take form as a music player (Melancholy) and earphones (Mirth). Although powerful when used as one complete sword, this consumes a lot of energy and can only be used for a short while, as it requires a lot of concentration. When she runs out of power, they become regular Celestial bronze swords, and she passes out. She cannot manipulate blood; though it is a liquid, the swords can only assist her ability to move water.
-GARRET WILLIAMS:: Poseidon:: Xphyr :: It's only ability is to help him control his powers, and protect him from other water attacks. It has the form of a small pendant he wears around his neck. The weapon though cannot take the form of anything that can be used in offense. And it cannot protect him from all attacks, including ones done by swords, daggers, etc...only water.
-AARON SHADE:: Hades:: Ania and Akhos:: (Just saying, Shade is ambidextrous.) Ania is the short sword Shade uses in his left, and Akhos is the longsword he uses in his right. They are both made of Stygian iron, and can light up in a flame. They reflect his own strength, flame growing weaker when he is weaker, and stronger when he is strong. If he's out of power, they're just regular swords. To summon them, he has to light a fire. The swords appear and form out of the smoke. So if he can't use his powers...he has no weapon.
-KATHRINE WOODS:: Persephone :: LunaMiel:: It has the appearance of a sword. It's light and has a floral design running from the handle into the actual blade. The weapon can help her move from one plant to another without being near the same species of plant. The weapon though cannot help her with much else, it's blade is just like any other monster killing blade, and it cannot take the form of anything except flowers.
-PYRALIS DEMOS :: Zephyrus :: Cyclone :: A sword which helps to channel Pyre's powers, giving him more control with less energy used. However, it is otherwise only a celestial bronze sword. It can dull when used and, under enough force, can break.
-TINA SKYE:: Demeter :: Dilitirio :: Dilitirio is Tina's light short sword. It looks completely harmless with a thin and stubby blade, but it can actually extend itself. The sword has a vine sighing the hilt, and if she wills it in her swing, the blade will extend outwards like a whip (but a sharp whip, think Abarai Renji's Zabimaru in Bleach), and she can swing it three times before she has to withdraw it again. In the moment of withdrawal, she is vulnerable to attack, and it drains her energy to control it. It's hard to use for someone small sized like her.
-AURORA 'RORA' BLACKWELL:: Hepheasus :: Fuego :: Fuego meaning 'fire' in Spanish is a small silver locket that hangs around Aurora's neck, it has the ability to help her tap into her fire power and control it. It also opens up and acts like a form of lighter with a rather strong flame that could melt anything (including a imperial gold sword) , Rora controls the flame from there. The problem with Fuego is that it cannot work when wet, and doesn't do anything except what stated above. It cannot leave her neck because it will just reappear around it after half an hour. Fuego isn't much of a weapon or a shield so not much help in a battle. -QUINN TEMPEST:: Poseidon:: Assideramento:: The stormy blue-gray tattoo that extends around Quinn's right wrist is the mark of her status as the "Tempest" in the Camorra Mafia. When she wraps a hand around the tattoo on her wrist, it summons her bow, Assideramento, the Italian word for frostbite. It's like any bow, but unbreakable and light. She can fight with it using it as a shield or simply shoot arrows. The main purpose of it is when it runs out of arrows, she can use her powers to put water in the shape of an arrow into the bow. The bow will instantly freeze the water, turning it into a solid, hard ice arrow. So if she runs out of arrows, she can replace it with water. Without water, Quinn can't make any arrows. It isn't a good weapon for close combat.
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